Alexander Palmer's profile

Level 5 - MOBA UI Design and Implementation

Games Interface Design and Implementation  - Level 5 MOBA UI Interface
This project was part of my second year Interface Design and Implementation module - Semester 2 submission. I was briefed to create a MOBA UI from scratch that is linked to an industry-standard object oriented framework. This means that the UI is fully playable and reacts appropriately to game events. I spent a 12 week period studying other industry examples of MOBA UIs to understand the best features, then extensively planned my own work with Information Architecture Diagrams and Wireframes before performing 3 style tests and 2 art passes to produce a user interface that fits with user experience conventions.
Architecture / Design Diagrams
Examples of Assets Created
Level 5 - MOBA UI Design and Implementation
Published:

Level 5 - MOBA UI Design and Implementation

Published: